Generated image of bird's eye view of two students of two different genders writing on laptops in the middle of a maze in an 8-bit computer animation style

Creative Project #2: Interactive Work

Description

For this assignment, you must use a platform like Twine, Bitsy, or Inklewriter to create a literary video game, hypertext work, or interactive work that fulfills your own artistic vision. The goal is to familiarize yourself with user-friendly creative platforms to create an interactive work of digital writing and engage with the topics we have been discussing in Unit 2 in this course.

Guidelines

  • Use Twine, Bitsy, or Inklewriter to create a literary video game or hypertext work.
  • Accompany this with a 1-page discussion of your goals with the work, some of the challenges you faced in creating it, and what it helped you learn about interactive writing, referencing at least one of the works assigned in class.
  • I will offer demos in class to help you learn how to use these systems.

Deadlines

  • A brief proposal of what you’d like to do is due on Monday, February 26.
  • The final draft is due on Friday, March 8.

Assessment

As stated in the syllabus: This course will practice labor-based grading (aka ungrading), which means that the focus will be detracted from grades and refocused on doing high quality work in a timely manner and receiving substantive feedback. Each assignment will have clearly stated criteria for earning a grade at the A level and I will assess that this criteria has been met, offer feedback for improvement, and a grade within that range. The A-level criteria for this essay are the following:

  • Fulfilling all the assignment parameters as described above, including meeting the deadline.
  • Producing a functioning work of generative writing.
  • Writing a short essay that shows engagement with the material covered in this unit.
  • The short essay is well organized, edited, and documented.